Post by Consequence on Jun 22, 2015 9:25:28 GMT -5
Okay, before we get started you need to understand a couple things, and we need to be on the same page with goals.
1) This is a rubric I created. It was tweaked with the help of some other staff and has had 3 major iterations. I was working on a 4th but it isn't going well, so I had effectively "retired" this. Do understand that everything I am presenting here is essentially from my own head, and so I am writing it from a position of authority. Don't take my language to mean I consider myself above correction, I just mean to imply that I do not write with self-doubt. By all means, contribute to this living document. Please!
2) I am going to highlight what each part means to me, what I look for, what I care about, and what goes into my vote as a grader. I'll try to offer what "passing" means, and that is what I want to define as our chief goal.
3) This rubric has a scoring system but it is not perfectly rigid. Even though I recommend a score for passing, if you have to let the number decide for you then that's not a good thing. This rubric is intended to frame your thoughts and provide feedback, not decide for you.
4) My explanations and descriptions of how I come to a score are going to be in the gray text. Anything not in that color of text is my rubric's base appearance.
This grading rubric operates on a scale of 1-10 where 1 would be the absolute bottom of the barrel of any work. 10 would be perfection beyond correction. In general, a rating of 6 represents "the standard" we would accept. Therefore, a 6 should be considered 'good enough' for an individual category. Look for a reason to adjust above or below this number.
Is this of the quality we would expect from a Prestige Player?
Description of opinion on their writing ability, focusing on quality, emotional impact, grammar, and cleanliness of conventions. Grammar and structure of writing should generally be held to a higher standard than we would apply to someone requesting Second Release.
There is a minimum quality of writing necessary to convey your story well and draw me in as a reader. There are things you will simply never sell a reader on if you're awful at tensing, lacing your posts with spelling errors significant enough to break the flow, or doing other really silly things. Some major red flags include repeating the same nouns again and again, very shallow pools of adjectives (especially when describing your own character), and significant misunderstandings of literary devices like the comma splice, semi-colons, colons.
In general, writing from a Prestige player should feel more "exciting", but sometimes that difference comes from something as simple as allowing the reader to enjoy your work more easily than they could before.
Expect mistakes from writers and forgive them for doing this. No one here writes perfectly and they are not expected to. The difference is in severity and frequency of mistakes and how much they detract from the full picture.
A 6 / 10 here represents someone whom you might notice still typos some things once or twice every other paragraph, occasionally splices the wrong spot, and is still probably working on truly finding their signature as a writer. But regardless of that you are able to become engaged in their writing without a lot of hassle.
Does the player conduct themselves well and are they a part of our community? Do we trust them with this mantle? Consider if any reasons jump out to dock it, such as frequent absence, interpersonal complaints, or significant difficulty in other matters.
Prestige is, well, Prestigious. It should be. Prestige level is the first true barrier to recognition in our community. Second Power has a request, sure, but it's nowhere near as considerate or monumental as Prestige and so in order to reflect this honor, we expect the people who wear the mantle to represent us, the community of Bleach-Gotei, better than the average player.
Absences can be forgiven, let's be crystal clear about that. It's not about the length of time they were gone, or how long their posts take to get out, or how long a thread was open. What matters is that they do no serially leave other players hanging IC, and to a degree, OOC. We want to know someone with Prestige will be hanging around and using their talents to enrich our game, so as long as their commitment seems obvious then we're good here.
And just as importantly, this needs to be someone we can trust to not ruin our setting in a caustic way with the power they are unlocking. It's one thing if their plans are to be a bad guy, and entirely another if it is their secret desire to show off their muscle to new players and kill a few Fullbringers fresh to the site because they like the rush of being 315 Reiatsu and crashing threads. Few people will admit their goal is to be disruptive, however a Prestige player is someone who has been around at least several months. You should be able to 'have an idea' about them as a person.
And finally, we need to consider their influence on the atmosphere of the site. Do they serve as a resource to other players for knowledge and/or plots? Are they constructive when approached? This is not to say that we expect them to go out of their way to provide things for others, but merely a statement that initiative in this regard should be rewarded whenever possible. We are all in this together.
A 6 / 10 in this category is someone who does not have a reputation for being confrontational or negative in an IP sense. Someone who finishes what they start within reasonable expectation, and someone who communicates with BG as a community on some level, whether it be through OT threads, cbox, or another medium.
Prestige Release Specifics
Is this something we would expect? Does it keep with the theme of the character as well as somewhat relate to the previous powers / character identity? If it does not, is there a compelling reason or another supportable theme?
Description of the opinion on the thematic quality of the release. Does it work to promote roleplay? Does this keep with their established skills and personality? If not, is there is a good reason? Remember, that this is no judgment on the mechanics of the ability itself, merely the substance that will lead to them.
Some races lend themselves to this far more easily than others. With Arrancar going for Segunda, we need an obvious extension of their Resurreccion. For Shinigami going for Prestige Shinigami, we need an evolution of their Bankai. I would also expect an association on a Hollow going for a 3rd Hollow Power. But all other Prestige choices, at a glance, do not have such a close expectation. What do we look for instead?
Prestige is, essentially, what a character responds with when the very critical essence of their being is directly challenged by the world around them. It's an often subtle, but very powerful reflection of some of the character's most deeply guarded intentions.
Mechanically, it's the least likely that a player will Master or GM the skills they unlock while gaining Prestige but they still need to consider very carefully what this power is, as Prestige Release grants the greatest 'leeway' so far in their power. Yes, even more freedom to bend towards OP than their Second Release.
Our considerations here focus on two major questions.
-Is this a believable power for the character? While not requiring that it be strictly related to other abilities, we have to be able to buy that it fits with this person. The story and the history should support this choice in some, clear fashion.
-Is this power thematically sound enough to let run free on our site? This is an element of trust and our line of defense against "bullshit" powers, like 'total control over all water everywhere, including the water inside your blood', and other similarly absurd things. "I don't want this on BG" is sometimes a valid answer.
This is difficult to isolate without seeing the applicant in question, but the above questions frame it best.
A power earning 5 /5 is one that keeps closely with a theme of the character, or an extension of an existing theme, and can also have very real effects on other players in a way that encourages character growth. Simply shooting laser beams is not enough. A 1 / 5 would be a power that is technically okay but otherwise wholly unimaginative and underwhelming. Adjust between the two accordingly.
We expect the moment of achievement to be one of greatness with plenty of content to back it up.
Description of opinion on the moment of achievement and supporting events. Remember that players sometimes write as if the outcome is uncertain, so if events are left in an uncertain manner, do not hold that against them. Furthermore look to see that we are experiencing a more substantial change than *only* greater understanding. A profound realization that alters the future behavior of the character is perhaps the best example. This section is weighted higher than the others as it should contain, by far, the largest amount of content.
With X/5 for "Moment of Achievement"
With X/10 for "Overall Progression"
An honored tradition in these grades is the 'catharsis', wherein we examine the moment of payoff - the proverbial cherry on top of the sundae that is their story. As I mentioned earlier, Prestige is perhaps best classified and clarified as "Having your character face down elements that directly threaten the person they think they are" and then resolving that. This is difficult - make no mistake. It takes a number of threads that support the arc, and then one or two true 'payoff' topics to seal the deal.
There are very few, strict, racial requirements for this field. I am going to comment on the two Shinigami ones because they are most obvious to me.
-Prestige Shinigami should demonstrate a growth not only of the Shinigami, but of the Zanpakuto as a 'supporting character'. This is not the equivalent of moving up the ladder on Mastery, but a truthful change in the spirit to add depth to their role, and not just changing the relationship.
-Vaizard candidates must have their 'final showdown' with the Inner Hollow that has been brewing inside of them. This will be the epic conclusion to the question of whether or not they can get on top of this negativity surfacing inside of them. Failure here is an option, certainly, making this Class unique and turning the candidate into an Arrancar.
We can build out the rest of these. I have some ideas on others but I have relied on the expertise of others to steer me as necessary in the past.
-3 / 5 is the equivalent rating for someone who shows me that they are facing their antithesis and have introduced the proper conflict within their character. With a 3 here, I am satisfied that they have justified the spark is present in order to ignite their Prestige. Above that is how solidly convinced I am of this.
So, with the strict character story and moment of achievement addressed, we move on to 'Overall Progression' and the infamous 'Impact' implied within.
Prestige is a somewhat ominous word, but it is truthful in reflecting the rank. People here, to some degree, need to matter to the game world of Bleach Gotei. There are a lot of ways to do this, and some races have very obvious roads to doing so while others do not. Even inside those obvious roads there are a multitude of choices you can make to lead a character to influence and 'impact' in a variety of ways.
At its core, the rating for "Overall Progression" is a reflection of a character adding depth to their own experience and becoming richer for it. Not necessarily a "better person", just having a richer experience. Becoming a worse person IC is a valid and entertaining route.
You can make friends, and you can make enemies. You can embrace your duties, and you can neglect them. The core criteria for evaluation is that your character is moving forward and continuing to build out elements that enrich their story and doing so in a way that I can believe. By the time we are done, I need to know enough about your character to convincingly say "Has this character faced their antithesis and come to resolution?"
If I do not have sufficient material to ask myself that question, I must award lower than 6 / 10 where the distance from 6 is based on how profoundly the material is lacking.
If I do, I can give 6 / 10 or better and then adjust based on the 'quality of the answer' to my question.
So let's talk more about impact, since we're here. What is it? In my view, it's how profoundly our game world is 'warped' by your presence. Do you touch lives when you enter threads? How many lives? How significantly do you touch them? There are easier ways to do this than others, more subtle ways to do this than others. You can go around creating Vaizards in an over the top fashion, or you can quietly meet with recruits and become this background figure in their lives that guides their sense of duty.
There are many levels of Impact. And more importantly, there are no limits to the wires you can cross to make this impact happen. Humans can impact Shinigami, Shinigami can impact Quincy, et cetera.
Impact is a tangible means of reflecting your own progression using the people and places around your character.
"What do I mean to other characters?" is sometimes just a valid question as "What do they mean to me?"
XX / 40 = QQ% - Generally, a player would be expected to score 26/40 (65%) in order to make Prestige, but this is a tool to evaluate, not the be-all. Use judgment.
Pass or Fail
Summary of thoughts for the player and other staff goes here.