I think what Kireon may be trying to say is, on top of the things she actually said, that we don't need to further limit the experience of poorly behaving players. The community will do that enough that measuring it in Prestige reviews and what have you creates more risk than reward.
I get that. Heck, I even agree. I don't agree that that's how its done. Which is all this topic is about.
What I'm trying to say is that this isn't the point of the topic.
If you think being a raging dickhole isn't going to reflect poorly on how reviews are currently done, your in denial. If you think the process by which reviews are done should change...
Post by Shun Minamoto on Nov 4, 2014 15:37:19 GMT -5
Dragging OOC presence into things is probably an outmoded practice. It served a purpose when the community was not strong enough to handle the bad eggs as they happened. Nowadays you can see very clearly the negative effects of being perceived poorly for your behavior in the community. Those players don't tend to get a lot of threads.
Those lost opportunities do more to hinder Prestige than any denial. The absence of acceptance and acknowledgment from other players will keep them in line even if they did earn greater power. You can only kill me if I thread with you, after all.
Both sides are right. Except we no longer need to directly manage the matter, so to speak. A reward for our excellent community building, I think.
Garra's How to Earn Prestige List 1. Be prestigious 2. Have sufficient character development 3. Proper theming (if it isn't Bleach, why are you here?) 4. Write like you could pass a 4th grade English class 5. Tertiary concerns
Its almost as if there are a team of people looking for different things...
I actually disagree with number one.
Because each Prestige moment is going to stand or sink on its own as it makes sense to the character. We should not be having every single character go Prestige because they're suddenly Ichigo or Naruto and going PLOTKAI! NEW POWER EXPLOSION BECAUSE THAT'S WHAT WE EXPECT.
Your Prestige moment should be tied to your character's storyline and overall theme; not thrown face first into a high powered action life or death fight if that doesn't make sense for them.
It's the end of one specific development route.
It's that big "Aha!" moment, the revelation that they've been denying, denying, denying, denying-- rejecting, or it's another brick falling down out of the wall of lies they've built around themselves to keep them safe from the truth.
It's them accepting that moment-- and manifesting it into action. That, to me, is what Prestige is about. It's not a small moment, it's not something insignificant. It's something major and life altering.
Seireitei is crumbling and the Gotei is a shell of its former self. Ravaged by the plague, the surviving Shinigami struggle to maintain the balance, but with so few of them left, the work is taxing and their fortress-city has fallen to neglect. Spread thin across all fronts, their diminished presence has been noted by friend and foe alike.
The Arrancar have rebuilt Las Noches and are rallying. The throne remains empty, but self-styled Espada have risen up from among them and are vying for control, each one endlessly testing the others’ weaknesses. Too evenly matched for any one of them to claim the crown, they bide their time, waiting for the opportune moment.
On Earth, all seems well—but there is a war being fought in the shadows as the mortals find themselves lacking the protection they once had and so sorely need. The Quincy, having realized the oppressive specter of the Shinigami is no more, are flourishing, and are fighting the Hollow-breeds with renewed vigor.