TK's Random Piece of String Apr 25, 2014 18:43:21 GMT -5
Post by Hope on Apr 25, 2014 18:43:21 GMT -5
Kircheis von Lohengram:
Level 8: Brawler 1/Unchained Rogue 6/Pathfinder Field Agent 1
HP: 53 // AC: 19 (1/Sense Motive; +Sneak Attack)
Saves: 9 F, 15 R, 5 W (Pro. Evil; +Sneak Attack)
Initiative: +6 (Sense Motive)
Unarmed Strike (+13 to Hit; 1d6+7 Damage) (10.5 AVG) (Ghost Touch; Debilitating Strike)
Sneak Attack: 1d6+7+4d6 (24.5 AVG)
Nonlethal Sneak Attack: 1d6+4d6+11 (28.5 AVG)
Nonlethal Sneak Attack (vs. Flat-Footed): 1d6+8d6+19 (50.5 AVG)
Feats: Improved Unarmed Strike, Skill Focus (Sense Motive), Sap Adept, Combat Reflexes, Sap Master, Snake Style, Snake Sidewinder, Weapon Focus (Unarmed Strike)
Other Class Features: Offensive Defense, Emboldening Strike, Daylight 1/Day, Debilitating Injury, Evasion, Improved Evasion, Charm Person 2/Day, Kitsune's Guile, Scout's Charge
Feather Step Slippers: 2,000 GP
Belt of Incredible Dexterity +4: 12,000 GP (-200/Level)
Headband of Ninjitsu: Stuff
Sneaky: Sneak Attack!
Amulet of Mighty Fist +2: 12,000 GP
Body Wrap of Mighty Strikes +2: 7,800 GP (Holy; No More Ghost-Touch) (or Fortuitous?)
Amulet of Mighty Fist +3: 32,000 GP
Alertness Ioun Stone:: 10,000 GP (Level 10)
Body Wrap of Mighty Strikes +3: 21,300 GP (Holy and Fortuitous)
Cloak of Resistance +2: 3,000 GP
Celestial Armor: 22,400 GP
Cloak of Resistance +3: 8,000 GP
Headband of Alluring Charisma +4: 14,000 GP (Selling Headband of Intellect; Only if I want Fox Form at Level 11)
Knockout Artist: +1 Damage Per Sneak Attack Die when Non-Lethal against denied Dex to AC
Fox Form: Requires 14,000 GP for Charisma Headband; +4 Size Bonus to Dex, +10 ft Movement, +8 Stealth, +2 to Hit; Effectively +4 to Hit, +2 Damage
Catch-Off Guard: Unarmed opponents are flat-footed against any attacks I make with an improvised weapon
Shatter Defenses: Flat-footed against my second attack
Level 9 Options:
Sleepless Detective: d8 HD, 4+ Skills, +1W/+1R; +1d6 Sneak Attack, +4 Perception, Residual Detect Magic at Will
Note: Requires 10,000 GP Ioun Stone investment for Alertness.
Brawler: d10 HD, 4+ Skills, +1 BAB; +1 F/+1R; Bonus Combat Feat (opens up Improved-Two Weapon Fighting or Fox Form with 14k GP), Two-Weapon Fighting (This unlocks my second and potentially going to Three or Four Attacks during a Full-Round)
Rogue: d8 HD, 8+ Skills, +1 BAB; +1d6 Sneak Attack (This unlocks my second attack during a Full-Round!)
Monk: d8 HD, 4+ Skills, +2F/+2W/+2R; (Master of Many Styles) Fuse Style,Charging Stag Style (Charge past Allies/Difficult Terrain, one turn during charge), Stunning Fist 2/Day (DC14)
Alternative: Feather Step Slippers (2,000 GP) will let me charge through difficult terrain, but not through allies or allowing me to turn.
• 10,000 GP Ioun Stone for Weapon Focus plus 5 Prestige and 550 Gold will let me retrain Weapon Focus as a Rogue Talent into any other Talent (Step Up?)
• 1,000 GP and 10 Prestige lets me switch out Kitsune's Guile for Trapfinding, losing Charm Person 2/Day and +4 Bluff in exchange for actual Trapfinding. It doesn't affect the Sense Motive bonus as long as I have a level in Sleepless Detectivekiriko
• Rake Archetype replaces Kitsune Trickster to give me the intimidate trick (100*lv GP and 10 prestige to retrain that)
If I take Rogue or Brawler next level I'll get a second attack (+6/+1 BAB). Rogue gives me the sneak attack (effectively +9 damage, +2 AC, +2 Saves). Brawler gives me two-weapon fighting and a combat feat (probably improved-two weapon fighting). Now I could burn that combat feat on Snake Fang and pick up Fox Form if I dump 14,000 gold on a headband of Wisdom (selling my headband of intellect). But Fox Form is only effectively +4 to hit and +2 damage...and being "fluffy". I might want to save that for my level 11 feat and go for the Improved Two-Weapon Fighting.
So its a no-brainer, right?
Lv 9: Brawler (Two-Weapon Fighting, Improved Two-Weapon Fighting, Snake Fang)
Lv 10: Rogue (Sneak Attack)
Lv 11: Sleepless Detective (Sneak Attack; Fox Form)
Level 11: +7/+2 BAB (+20 to hit with Fox Form, +3 Weapons and +4 Dex Item); 1d6+13 Unarmed Strike; +12d6+12 Sneak Attack +2d6 Holy (77.5 average damage; 310 damage on a full round)...